
High Rollers – Altheya: The Dragon Empire
Altheya: The Dragon Empire is High Rollers' third main campaign. It is a high magic fantasy campaign in the homebrew setting of the Altheya Nexus, inspired by many classic fantasy sources such as the Lord of the Rings and Records of Lodoss War, with additional inspiration from various games and other anime (such as Delicious in Dungeon).
Episodes

A World of Stories
Welcome to Altheya: The Dragon Empire, a brand new D&D 5e campaign with new characters and a whole new custom, homebrew World of Stories! In the Village of Burnell, 5 unique characters find themselves in the middle of an investigation and must work together for the first time to solve the mystery!
What's Yours is Mine
Classes are revealed as the team heads to Blackrock Mine to apprehend some criminals!
Into the Depths
The party work together to delve into the depths of Blackrock Mine... as long as they don't awaken the skittering horde!
The Lightless Chasm
At the bottom of Blackrock Mine the team encounter the criminals they've been seeking... as well as another wave of the skittering Belamorph horde!
Blood and Fire
The team leave Burnell towards Ashen Rest but an event in the night creates a rift between Ophelia and Xantheus!
The Ashen Road
The party mop up the last of the Gnolls, Ophelia goes on a hunt and we arrive in Ashen Rest!
The House of the Rose
Happy new year! We're exploring the diverse city of Ashen Rest and preparing to meet the Duke!
The Toad and the Tower
The party get very distracted by a prophetic Toad and an ancient Tower!
The Duke's Favour
We’re scheduling a meeting with Duke Ignarius and attending the evening service in Brightshadow Cathedral in this lore packed episode!
Fortunes Foretold
The now-in-need-of-a-team-name Team have a day to explore Ashen Rest! We're picking up jobs from the bounty board and getting our fortunes told!
Guild Politics
The team prepare for their first Guild Mission in Ashen Rest! Time for some new threads, then it’s time to ROLL INITIATIVE!
Lights in the Dark
The Guilds of Ashen's Rest fight back against the Lamplighters as the party experience their first stand-off and uncover a sinister plot!
Heralds of Doom
The team discover more about the Lamplighter's sinister plans by visiting an ancient Elf and the clerics of Ashen's Rest!
His Draconic Majesty
We're finally meeting Duke Ignarius and handing in our Duke's Favour for a handsome reward!
The Haunting of the Enticing Devil
Two mysterious strangers want to interrogate Xantheus and the crew and the team prepare themselves for the Scarred Lady in the haunted Enticing Devil!
Possession of a Dhampyr
The Scarred Lady appears in the Enticing Devil and has taken control of our dear Dhampyr Ophelia!
Illuminating Truths
Rowan and Xantheus try to find a cure for their curse while investigations into the Lamplighter's Guild accelerate!
Gifts of the Tiefling
The Green Tiefling Kalifris re-emerges with a gift for the team before they attend a dinner with the Lamplighter's Guild!
Blood and Shadows
The "Boyos" investigate Guildmaster Morris while Gruff investigates a curse... but strange shadows emerge in the dead of night as we ROLL INITIATIVE!
Child of the Grave
The city has been shaken by recent events as the team tries to come to terms with the passing of a dear friend.
The Dragon's Confessions
Xantheus is forced to spill all his secrets while Ophelia continues her brutal journey through the Greylands!
Harrowed Reunions
Xantheus is forced to spill all his secrets while Ophelia continues her brutal journey through the Greylands!
Trouble in the Tunnels
The party reunite with Ophelia and make their way to the catacombs under the Church of the Scions!
The Iron Crows
The gang encounter further troubles deep in the sewers of Ashen Rest!
Ashes to Ashes
A green shroud encases Ashen Rest as the Lamplighter's(sic) plans come to fruition!
The Battle for Ashen Rest
A summoning ritual must be stopped as the aptly named Demon Slayers charge through an army of Demons in the Battle for Ashen Rest!
Under the Shadow of Death
Just two turns remain in the party's desperate charge against the Lamplighter's plot... but more surprises are on the way!
A Brief Intermission
The Heroes of Ashen Rest get a few days of rest to gear up and prepare for a grand tournament!
Festival of the Forge
The Grand Tournament is almost upon us but first the heroes explore the delights of Altheya in the Festival of the Forge!
A Knight's Tale
The team encounter a new ally in need of some help as the Grand Tournament begins! Knights, take your places... the battle for glory BEGINS!
The Conquest!
Our glorious and fearless knights fight their way through the tournament and the entire team takes part in a big 6v6 Conquest battle in the Grand Tournament!
Consequences
The gang attend the final event in the Festival of the Forge: a lovely party in the ducal palace, the Dominus Ignarum! A perfect opportunity to catch up with all the knights and old friends. What could go wrong?
A Question of Quests
After a stressful and celebratory party in the Ducal Palace the team meet with Dame Cassandra, Duke Ignarius and Emberissa who offer the gang a series of juicy new quests that will take them all across Caldra!
A Grave Sermon
Ophelia hosts the first sermon for the Grave Father in Ashen Rest as she tries to open the gateway for our ghostly friend Tyrea!
All Bark and All Bite
The team awaken their haunted gardens once again and face off against a terrible foe while Ophelia remembers some awful mistakes!
The Long Road Ahead
A new dawn days and the team consider their new "Main Quests" but Xantheus shares some not-so-recent news that might shake things up. We're also buying out every store we can find in preparation for the long road ahead!
Into Dangerous Lands
The party are leaving Ashen Rest on a new journey across the dangerous lands of Caldra! What kind of monsters might they encounter on their journey?
The Ashen Citadel
The journey out of Ashen Rest continues as the party encounter the ominous structure of the Ashen Citadel... but the ruined keep isn't empty and someone is calling for help!
Embers Between Friends
The party continue their assault on the Ashen Citadel! Can the gang save the two prisoners and can Xantheus control his spells under the influence of Crownsteel?
These Golden Hills
The party encounter a potential money-maker as they make their way to a small mining colony deep in the Ash Hills!
Deceptions in the Deep
The party is split as Rowan faces a terrible danger deep in the mines. Can the party reach their half-giant friend in time?!
The Roads Less Travelled
The team break some bad news and Rowan takes the lead down some roads less travelled in Altheya: The Dragon Empire!
Corridors In Disguise
The party fight through the cavernous shortcut through the Ash Hills and discover that a river is just another form of their greatest enemy: corridors!
The Heart of Dharunnax
The High Rollers are descending into the Heart of Dharuunax(sic) to rescue two dragons that have been tainted by the dark Crownsteel that's poisoning the Ash Hills!
The Curse of Crownsteel
The High Rollers are descending into the Heart of Dharuunax(sic) to rescue two dragons that have been tainted by the dark Crownsteel that's poisoning the Ash Hills!
What Remains Behind
The party look upon their gruesome work as they escape from the Heart of Dharunnax and work their way back to Ashen Rest!
Heart and Hearth
The party are approached by some dragons just outside of Ashen Rest! Luckily, they're dragons they know. Unluckily, they're dragons they know.
Downtime Decisions
The crew are graced with some well deserved rest and make grand plans on how to advance their characters. They also have to speak with the Duke about their recent quest but that's totally fine and not at all stressful.
A Maiden's Kiss
St Tyfeen's Day is upon us and the team explore yet more wondrous festivities in Ashen Rest as they upgrade the Tyrea's Rest and see some threads of their next grand adventure!
The Gullible Jotnyr
We're back with some revelations, some rituals and some resupplies in Altheya episode 50: The Gullible Jotnyr!
A New Story Bee-gins!
It's time to leave Ashen Rest and embark on a new journey as the team chase down rumours of a new Proto-Magi Vault in the area!
Tall Tales in Colvel
The party deal with a polymorph problem as they enter the village of Colvel to investigate many different ghost stories in their hunt for a proto-magi vault!
The Gallowack Hunt
The team gather further information in the vibrant village of Colvel as they continue their hunt for the legendary and mythical Gallowack!
Whispers of Madness
The Gallowack continues it's maddening assault on the party as they try to rescue a squire and find their way into a proto-magi vault!
Possession of a Dragonborn
A colourful orb takes control of Xantheus and the party tries to break him free as they are lead towards a proto-magi vault!
Chromatic Quandary
The party are split as they enter into the proto-magi vault! Can they team up again to solve some chromatic puzzles while fending off the horrors in the Red Wing?!
The Family
The heroes explore the deepest and most dangerous floor of the Red Wing where they'll encounter alien prison cells and a family of totally normal plant people who wish to throw the team a totally wholesome feast!
Traps of the Ancients
The heroes rise through the Red Wing to uncover more of the dungeon! Will they find a ton of loot or just a series of ancient and dangerous traps?!
Vermillion Auxa-9
The heroes rescue everyone they can as they ascend to the final room to encounter the leader of the Red Wing: Vermillion Auxa-9!
One Door Closes
When one door closes... a new journey begins! The heroes escape the Proto-Magi Vault and embark on a long journey home as they unwind from recent events!
River of Stars
The party have some hard questions and get some startling answers about Xantheus as they conclude their journey and head home in style!
New Recruits
It's time to turn Tyrea's Rest into a working tavern! That means supplies, staff and more as the Heroes enjoy some downtime!
Obsidian Wrath
The heroes face their greatest challenge yet when Obsiddias learns the truth about Xantheus and the Proto-Magi Vault!
The Beach Episode
The party travels to distant lands and they explore the coastal town of Wavemeet in the Suncrest Isles! It's time for a relaxing beach episode!
The Deadeye
The heroes continue their battle in defense of Kalifris as Rowan inspires some travellers to take action! Also, it's time for some Wavemeet Minigames!
The Lavender Gardens
The gang live up to the "High Rollers" name as they get caught in the Lavender Gardens Mini-Game Trap while Gruff receives a brand new quest!
The Court of Masks
The heroes finish their murder-mystery / social deduction game before making big plans for their new knightly quest!
How to Get Away with Murder
Ophelia's "midnight snack" leads the entire party on a series of unexpected and unpredictable consequences!
Ambush from the Deep
The heroes embark on a new quest across the seas as they face tense conversations and terrifying creatures of the deep!
Fishy Business
A small port village with a haunted, abandoned church preparing for a grand festival in the midst of an ocean god's wrath? You're seeing all the red flags too, right?
Bounty of the Sea
A small port village with a haunted, abandoned church preparing for a grand festival in the midst of an ocean god's wrath? You're seeing all the red flags too, right?
Champion Agamox
Agamox rises from the depths with a horde of crablings! It's time for the party to defend Netting-On-Sea from the first of two Champions!
Cult Smashers
The heroes recover from a gruelling fight in Netting-On-Sea and track down some loose leads!
Den of Heathens
The party uncover the second location on the cultist map to uncover more clues to lead them to Coralsong!
Bloodkelp Forest
The heroes dive deep into the dangerous Bloodkelp Forest in their hunt for Coralsong!
Sacred Ones
The heroes defend their new Tortle friend from an aquatic threat before exploring Purpurea!
The Stormwall
Coralsong has summoned an immense Stormwall to block the heroes progress... it's time to split the party and take down some thunderstones!
Glory of Palladrax
The heroes cross the now destroyed storm wall to face Coralsong and her gargantuan serpentine friend!
Those Golden Bones
The heroes of Netting-On-Sea gather their much deserved loot and make plans for the next stage of their adventure!
Matteo's Mailbag
The heroes return home to Ashen Rest and discover a whole lot of mail has been waiting for them! Who could possibly want to contact the party?
Ambition Bleeds Gold
Some downtime leads to unexpected reunions before Xantheus reveals his letter from Gildai!
Feyweald Favours
Ophelia continues with her sacrilegious sermons while the party prepare for a journey to new planes!
The Satyr's Plea
Gruff stands before a prison escort in the middle of the strange new realm of the Feyweald!
The Harlequin
The heroes must break through a guarded checkpoint to enter into the city of Vathalien in their quest in the Feyweald!
The Tapestry
Deep within the city of Vathalien the heroes must cross into the derelict Tapestry district to find Blackwing's residence!
The House of ir'Nae'uith
The party search Blackwing's home for their precious belongings! But the thundering steps of Bludd the Conqueror echo through the tapestry behind them!
Gifts of the Planar
Xantheus hunts down the remaining planar essences while the party catch up in Ashen Rest!
Crownfall
Sovereign sends his 'gift' to the Heroes as the Crown shatters and falls towards Altheya!
Beasts of the Crown
The heroes face off against the horde of Crownfallen beasts as they race towards the landing site of the Sovereign's gift!
Emissary of Sovereign
The Emissary of Sovereign defends a portal at the landing site of Crownfall!
Courier of Crownsteel
Phase two begins against the Emissary but Xantheus has other plans for the Sovereign!
Grave Concerns
The heroes return to Ashen Rest and face some daunting tasks with some iInterrogations, apologies and confrontations!
The Eye of Argus
The Champions of Ashen Rest celebrate their hard earned victory before their tavern gets some expected (and unexpected) visitors
The Gallow's Eyrie
Malady answers some pressing questions as the party head to the Ecliptic Order stronghold: Gallow's Eyrie and meet with a Deva blacksmith!
Prison Break!
The heroes face off against corrupted inmates as they find themselves in the middle of a PRISON BREAK!
Obey the Edict
Gruff charges into the fray as Edith takes control of the prison complex, Gallow's Eyrie! Can the heroes catch up and take down this threat in time!?
Welcome to the Azarr Steppe!
Rowan leads the charge into his homelands as we embark on a journey through new lands filled with new creatures and horizons where life, uhhh, finds a way! Welcome... to the Azarr Steppe!
The Therapy Tapes
The heroes look for guidance from Skeyla as they dive deeper into Rowan's dreams, Ophelia's aspirations, Xantheus' insecurities and Gruff's regrets. It's therapy that's free in D&D, we'd be stupid not to accept it.
The Power of Friendship
Rowan spills some secrets and we learn the true power of friendship as the heroes continue down some dream-paths towards the Whetstone!
The Song of Stone
Rowan spills some secrets and we learn the true power of friendship as the heroes continue down some dream-paths towards the Whetstone!
Return of The Reforged
The heroes recap their recent adventures in the Azarr Steppe as they had back home to Ashen Rest. It's time to prepare for a family reunion and catch up on some allies, including a weirdly distant Obsiddias!
Brother, Where Art Thou?
Xantheus' stress takes control as the heroes prepare to meet his brother on the path to Ashen Rest!
Clash of the Auregans
Rexanath has prepared for his encounter against the heroes as they battle one of their most dangerous foes to date!
A Promise Fulfilled
Rexanath Auregan switches tactics as the battle rages on between siblings and heroes!
Fallen Flames
The heroes grieve their recent loss as the clock runs desperately short... it's finally time to head to Kelscarris!
Kelscariss, City of Dragons
It's finally time for the heroes to head to Kelscariss, the City of Dragons! What will the heroes find on the other side of a very strange Travel via Plants?
Coach Gruff and Father Varis
Gruff faces his latest and greatest challenge: 11 teenagers struggling to work as a team! Ophelia invites the team into the Ossean Embassy of Kelscarris to meet all the other ambassadors!
Deep Dreams in Kelscariss
Some deep dreams in the heroes new home leads to even deeper conversations as the party make plans for the oncoming events in Kelscariss!
The Ascension Alleycats
The gang attend their first training session with the Ascension Alleycats and discover some unlikely pairings in the team!
Academia Investigations
The heroes enter the Academia with a story to tell about a missing professor!
Fury of the Tarnished
The party is split as Xantheus is ambushed by two high ranking Diadem Agents. Can he survive the attack long enough for help to arrive?!
The Watchtower
The heroes agree to meet with Malcolm Tombs after his very generous offer to join the secretive organisation: Watchtower!
Operation Opal
The heroes prepare their disguises to break into the Diadem's Opal Lounge but Xantheus and Ophelia have other plans with their Soul Cage!
Stealth and Deception
Infiltration into the Opal Lounge begins! Can the party bluff their way through a secret Diadem hideout and find Miss Peridot before they're discovered?
Glitter and Peridot
Ophelia, Gruff and Xantheus are unmasked by Glitter and Miss Peridot in the basement of the Diadem's secret base!
Bound in Blood
The heroes wrap up some dangerous loose ends as the battle wraps up in the Diadem's Opal Lounge!