High Rollers – Curse of Strahd
The campaign follows a group of travelers who come together to try and bring down Strahd von Zarovich, the powerful vampiric lord of the land of Barovia.
Episodes
The Mists of Barovia
Welcome to the Curse of Strahd! Our brand new campaign, featuring horror, vampires and things that go bump in the night
Wrath of Fire and Death
It's the party's first proper combat in Curse of Strahd!
Fortunes of the Vistani
Time for some fortune telling as the party meet Madam Eva...
The Flour Children
There stands a dilapidated windmill...will the party be brave enough to investigate?
On the Road
The party finally make it to Vallaki, which is a very odd place...
Blue Water Inn
We find strange new allies in the Blue Water inn...
House of the Living Dead
Time to visit the old Burgomeister's abandoned house...
The Dragon's Bite
The battle in the abandoned Burgomeister's house continues as a deadly foe enters the fray...
Unspoken Pacts
Dark pacts are made and knowledge is found in this week's episode!
The Hallowed Bones
Everyone knows that deals have consequences...right?
The Broken Bonds
Time for the Dragonborn siblings to explain their actions...
Spiders of Argynvostholt
A desperate escape through the woods and now there are spiders...
Mists and Shadows
A fatal mistake is made...
Tatyana's Truth
A new face joins the party...just as tensions rise!
The Evil Within
The party collapses in on itself, with devastating consequences...
Revenant Reveries
Deeper into the depths of Argynvosthalt we go!
The Radiant Beacon
The hunt for the Sun Sword continues!
The Mad Mage
A rare moment of rest as the party decide what to do next.
The Mind Palace
A rare moment of respite as the party rest in the Mad Mage's mansion.
Dance of the Dragon
Consequences have caught up with the party...
The Last Communion
Yesper consults his cards and goes on a strange voyage, courtesy of Xiros...
Riders in the Night
A desperate chase through the forest...
Seeds of Chaos
The party come across a mysterious vineyard inhabited by strange people...
Rituals on Yester Hill
Party split as Xiikii decides to run away instead of facing the consequences of her actions!
Descent of the Dragonborn
We return to the desperate fight against the Wicker Man druids...will the party survive, or have rash actions doomed them?
Awakening the Mire
Our doomed party encounters a strange, horrific being... are they friend or foe?
Hunt for Baba Lysaga
Save the children or gain new allies? Decisions decisions...
Defender of the Sunsword
A hideous cackle echoes out...something wicked this way comes...
Wrath of the Swamp Witch
Baba Lysaga has claimed her first victim...will the party survive?
From Beyond the Veil
A new, strange ally approaches, as old friends visit the living...
Wolves of Krezk
The party meet the mysterious Abbott of Krezk and are assigned a rather strange rescue mission...
Howls in the Night
Howls on the horizon...the pack approaches!
Mouth of the Beast
We're on the trail of a very strange girl, and it's lead us right to a werewolf den...but will the party ever listen to Mark?
Dogsbody's Revenge
Will Dogsbody face his fears and get revenge on those who turned him?
The Dollmaker's Promise
The Abbot has promised great rewards for the return of his precious 'doll'...what will the party do?
Darkness Descends
Strahd himself has come to Krezk...will Irena leave with him?
The Death of All Things
This is it...the end of Curse of Strahd...will it be good, or horrific?